AI Insights · Timothy · October 2023
Top 5 Entertainment Mascot Games on Android in Colombia, Q3 2023
Explore the performance of the top 5 entertainment mascot games on Android in Colombia during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 entertainment mascot games on the Android platform in Colombia showed varied performance in terms of downloads, revenue, and active users. Below is a detailed look at each game's metrics, based on data from Sensor Tower.
Angry Birds Dream Blast saw a notable increase in weekly downloads mid-quarter, peaking at 6.1K in early September before slightly declining to 5K by the end of the quarter. Weekly revenue fluctuated, reaching a high of approximately $446 in late July and ending the quarter at around $416. Active users increased steadily, from 15.7K in late June to 22.2K by the end of September.
My Little Pony: Magic Princess experienced an upsurge in weekly downloads towards the end of the quarter, peaking at 4.2K. Revenue also saw a significant rise, particularly in mid-July, reaching up to $151 before stabilizing around $20 by the end of September. Active users showed a general upward trend, starting from 26K in late June and ending at approximately 29.4K in late September.
Sonic Forces: PvP Battle Race had a mixed performance with weekly downloads peaking at 9K in late July and then decreasing to around 4.9K by the end of the quarter. Revenue showed a slight increase towards the end of the quarter, reaching $56 in late September. Active users saw a decline from 81.2K in late June to about 64.6K by the end of September.
Minion Rush: Running Game showed a significant peak in weekly downloads in late July at 15.1K, before declining to 6.1K by the end of September. Revenue was relatively low but peaked at $61 in late July. Active users fluctuated but ended with a slight decrease from 42.7K in late June to approximately 36.5K by the end of the quarter.
Disney Emoji Blitz Game had stable but low active user numbers, starting at 1.6K in late June and ending at 1.3K by the end of September. The game did not report any downloads throughout the quarter, and its revenue remained minimal, peaking at $37 in early July.
For more detailed insights and data on these games, visit Sensor Tower.